Tierceron Games
Jan 2018 - May 2018
Unreal Engine
Sojourn is a first-person puzzle game where memories become gateways to a life well lived. Travel into, out of, and between paintings of your life-defining memories to traverse the Victorian corridors of your mind. Each room is an Escher-esque puzzle that begins in the paintings. As you solve puzzles, memories resurface, allowing you to move on.
Role: Level Designer on a team of 8 developers
Responsible for making, testing, and iterating upon puzzles
Hand crafting puzzle rooms to create a mysterious atmosphere that encourages the player to move forward and seek answers
Managed QA sessions, performed data analytics of tester feedback, and summarized results to share with the team



